Search found 8 matches
- 17 Jan 2018, 00:40
- Forum: The Smelting
- Topic: First Nebulous Saga of Excellent Heroism
- Replies: 1
- Views: 11898
Re: First Nebulous Saga of Excellent Heroism
Notes from the GM: This is going to be a Solar campaign. It's all we have rules for, right now. Questions for the players to decide for the campaign: As a group: What is the primary goal of the campaign? As a group: How do you want to go about doing it (in general, loose terms)? As a group: Where d...
- 17 Jan 2018, 00:00
- Forum: The Smelting
- Topic: First Nebulous Saga of Excellent Heroism
- Replies: 1
- Views: 11898
First Nebulous Saga of Excellent Heroism
System: Exalted, 3rd ed Location: TBD Main Characters: TBD Venue: Online communication, possibly including Roll20 Number of Players: TBD Pitch: ... Right, let's actually try to do an RP. Let's try something different: You, the players, get to decide the primary goal of the campaign and roughly wher...
- 02 Jun 2011, 01:21
- Forum: The Smelting
- Topic: Shadows Over Kembra
- Replies: 1
- Views: 9072
Re: Shadows Over Kembra
Notes from the GM: The campaign guide is required reading. You will want to work amongst yourselves to determine a balanced party. At the beginning, the campaign is likely to be episodic with missions being given by your superiors. You will get more freedon later on. (At first, you will be able to ...
- 02 Jun 2011, 01:10
- Forum: The Smelting
- Topic: Shadows Over Kembra
- Replies: 1
- Views: 9072
Shadows Over Kembra
System: Pathfinder RPG Location: Kingdom of Kembra, The Cursed Isle Main Characters: TBD Venue: Real-time communication (TBD) Number of Players: 4-6 Pitch: Tough times for the Kingdom of Kembra are coming. King Rhys ap Moridic has taken ill suddenly. Orc and hobgoblin raiding parties are harassing ...
- 19 Sep 2010, 16:57
- Forum: The Smelting
- Topic: The Phoenix Must Not Rise Again
- Replies: 4
- Views: 13821
Re: The Phoenix Must Not Rise Again
I suppose I should post my times... Sun 12pm-7pm Mon 8pm-1am, every other week Tue 8pm-1am Wed 8pm-1am Thu 8pm-1am, every other week Fri 10pm-1am Sat 12pm-8pm Currently Avarice 25-man raids run Saturday nights and alternate between Thursdays and Mondays. Avarice 10-man raids appear to be primarily S...
- 19 Sep 2010, 16:35
- Forum: The Smelting
- Topic: The Phoenix Must Not Rise Again
- Replies: 4
- Views: 13821
Re: The Phoenix Must Not Rise Again
And since I forgot to post it: You probably want to use this thread for the following things: 1. Asking further questions about the game. 2. Saying that you're interested. 3. Saying when you'll be available to play. 4. Saying what kind of character you want to play. I'd like to avoid playing a chara...
- 19 Sep 2010, 02:04
- Forum: The Smelting
- Topic: The Phoenix Must Not Rise Again
- Replies: 4
- Views: 13821
Re: The Phoenix Must Not Rise Again
Notes from the GM: While this is not a requirement, one character should be a technomancer and at least one character should have in-depth knowledge of magic (perhaps through being a magician or adept). This will help with dealing with the overarching plot. You will have to take missions that have ...
- 19 Sep 2010, 01:31
- Forum: The Smelting
- Topic: The Phoenix Must Not Rise Again
- Replies: 4
- Views: 13821
The Phoenix Must Not Rise Again
System: Shadowrun, 4th ed Location: Seattle (primarily) Main Characters: TBD Venue: Real-time communication (TBD) Number of Players: 4-6 Pitch: "The beginning of the Sixth World ushered in the return of magic to the world. The otakus before Crash 2.0 talked of another kind of magic in the Matr...